How To Play

56 Playing cards
2 - 6 Players
16+ Years
10-15 minutes playing time
Strategy

Every move counts. Choose wisely or pay the price.

Road Trip

From Tokyo to Los Angeles. 56 cards. One crew. No plan.

Chaos

The game develops a life of its own and no one really has it under control.

Instructions

Basic principle

WatchTheLimit is a fast-paced, chaotic drinking game for 2–6 players. Everyone controls a single car together.


Your goal is simple: Don't reach or exceed a score of 100! Each card changes the shared score. If the limit is reached or exceeded, the car crashes — and someone drinks.

  1. The starting score is 0
  2. Each player holds 4 cards
  3. One card is played per turn
  4. The score is changed according to the card played
  5. Immediately draw back to 4 cards after playing, otherwise you have to take 1 penalty sip

The Limit

Score exactly 100:
You must chug your drink and may choose another player who also has to chug.


Score over 100:
Only you lose and must chug your drink.


Empty draw pile:
If the draw pile is empty, the first player without cards in hand loses. Already played cards are not reshuffled.

Counting & Color Scheme

After each turn, the current score must be called out aloud (e.g., "43!", "94!"). Recalculating based on already played cards is not allowed.


Score not known:
Drink 3 penalty sips, then the score may be stated.


No one knows the score:
ALL players drink 3 penalty sips. Then, a joint decision is made on what score to continue playing with.


Color scheme:
Not game-deciding, but helps remember played cards and enhances the road trip feeling. Blue takes you through the streets of Paris, Green to Rio de Janeiro, Orange across the highways of the USA, and Pink through the neon-lit nights of Japan.

Number cards (2–9)

The number is added directly to the score. For the numbers 6 and 9, see the speedometer as your guide - if the "WTL" at the bottom of the speedometer is upright, you are on the right track.

In addition to the number cards, there are the following Special Cards: Overtake, Your Speed, U-Turn, Police Officer, Gear Shift, and Gas Station.

Special Card: Overtake

You decide whether you want to stay behind the vehicle or overtake, so either +1 or +11.

Special Card: Your Speed

Current score below 76:
This card sets the score to 76.

Current score at 76 or above:
This card also sets the score to 76.

Special Card: U-Turn

The direction of play changes and remains so (at least until the next U-Turn card is played).The score remains unchanged.

Special Card: Police Officer

The score remains unchanged. The officer just wanted to make sure you weren't over the limit yet.

Special Card: Gear Shift

You either shift up or down and decide whether the score is increased or reduced. To do this, select +10 or -10.

Special Card: Gas Station

The player who plays the card can decide how many sips everyone has to drink - including themselves. The number of sips on this card is not added to the current score.

The current score does not have to be announced aloud with this card. This is the only exception to the counting rule. Can be used as a wild card if you don't know the score. However, the next player must know the current score. Otherwise, there will be 3 penalty sips.

Drinking Rules


Repdigits (11, 22, 33, ... 99):
The player distributes the last digit as sips. Example: Score 52 + Card 3 = 55. The player may distribute 5 sips to friends.


Even Tens (10, 20, 30, ... 90):
The player drinks the first digit as sips themselves. Example: Score 36 + Card 4 = 40. The player must drink 4 sips themselves. So pay attention and don't make your own life difficult.


Counting Aloud:
The score must be announced aloud. Anyone who miscalculates or forgets to count aloud must drink 3 penalty sips. The only exception: Special Card Gas Stat

Example Round

Round begins with 5 players in this example. Score at the beginning is 0.

Player A plays number card 6 → Score: 6

Player B plays Overtake card, chooses +11 → Score: 17

Player C plays number card 4 → Score: 21

Player D plays Police card, score remains the same → Score: 21

Player E plays Gear Shift card, chooses -10 → Score: 11 — Attention: double digits! Player E may distribute 1 drink as they wish

The game continues until the score of 100 is reached or exceeded.
After each turn: count out loud (otherwise 3 penalty sips) and immediately draw back to 4 cards (otherwise 1 penalty sip).

Important Notice

WatchTheLimit is a drinking game set in a fictional road trip scenario. This theme is purely for entertainment purposes and has no connection to real road traffic.

Do not drink alcohol if you still have to drive.

Play responsibly, look out for each other, and make sure everyone gets home safely.

Are you ready for your wildest road trip?

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